Purble Place | |
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Screenshot of Purble Shop under Purble Place on Windows 7 | |
Developer(s) | Oberon Games |
Platform(s) | Windows Vista, Windows 7, Windows 10 |
Release | |
Genre(s) | action, mysteries |
Mode(s) | Single player |
Purble Place is a suite of three computer games.[1] Developed by Oberon Games for Microsoft, it was introduced in Windows Vista and also is included in Windows 7.
This game is NOT purple place, I am very upset you need to fix this immediately! I can not stress this enough. Purple place is loved by many and this is just a disgrace and I am very disappointed in gamesbutler for this. Thank you for you time - purple place lover. Search results for Purple Place. Game results. Purple Place 4.0 302,874 plays.
History[edit]
Purble Place was publicly introduced in Windows Vista build 5219[2][3] along with Chess Titans and Mahjong Titans.
Games in Purble Place[edit]
The collection has a single home screen that offers three packs of games: Purble Pairs, Comfy Cakes, and Purble Shop.[4]
Purble Pairs is a pattern recognition and memory game similar to Pelmanism. The object is to clear the tableau in the fewest turns. As the skill level progresses, the game becomes timed, the grid size increases, and more similar pictures are used. The Beginner level has one 5x5 grid, Intermediate has two 6x6 grids, and Advanced has four 8x8 grids to solve per game. In addition to a joker that automatically finds another match of an exposed card, numerous special pairs are present in the higher levels: such as a card of the batter machine in Comfy Cakes that shuffles the board when paired, a clock that adds more time to the timer, and a Master Chef that automatically finds and matches pairs of cards containing cakes. A sneak peek coin bonus allows the player to expose all remaining cards for a couple of seconds, but every card exposed in this way is counted as a turn.
Comfy Cakes is a hand-eye coordination game. The object is to fill orders in a bakery by assembling a cake to match a given specification, by controlling a conveyor belt that brings the cake to various stations. Elements of the cake include shapes (square, circular or heart-shaped), flavor of batter (strawberry, chocolate or vanilla), optional icing (flavors as used in the batter) and other decorations (e.g. sugar may be sprinkled on top of the cake, and in rarer cases, flames are applied to iced cakes to create a smooth glaze). If the cake does not match the specification, the player is penalized and the cake gets thrown in the trash. If the player sends three incorrect orders, the game is over. After a certain number of correct orders are shipped, the player wins the game, and the score is tabulated. The final score depends upon the number of cakes baked, the number of incorrect orders sent and the efficiency of the player in baking. At higher levels the specifications become more complex and multiple cakes must be manufactured in parallel on a single conveyor belt. The player makes about 5 or 6 cakes in one of the difficulty levels.
Purble Shop is a code-breaker game. The computer decides the color of up to five features (hat, eyes, nose, mouth and clothes) that are concealed from the player. you can choose from a assortment of colors, and a color can be used once, several times or not used at all. The player then attempts to deduce or guess the correct feature colors in a limited number of moves. There are three difficulty levels: Beginner with three features in three possible colors for 33 = 27 different possible solutions, Intermediate with 44 = 256 solutions, and Advanced with 55 = 3125 solutions. The beginner and intermediate levels are guessing games where after each move the computer tells the player which items were correct, so there is little scope for deduction. At the advanced level the computer doesn't tell the player which specific items were correct, reporting only the count of picks in the correct color and position, and the count of picks in the correct color but the wrong position. This level is similar to the colored peg game Mastermind where success requires logical reasoning (although, there is a small chance of succeeding through lucky guesses).
References[edit]
- ^'Purble Place - Microsoft Windows Vista Games, Page 2'. Windows.about.com. 2013-06-24. Archived from the original on October 4, 2013. Retrieved 2013-06-30.
- ^Clyman, John (13 September 2005). 'Inside Windows Vista Build 5219'. PC Magazine. Ziff Davis. Retrieved 4 May 2014.
- ^Paul Thurrott (2010-10-06). 'Microsoft Windows Vista Build 5219 (Community Technical Preview 1) Review | Product Review content from Paul Thurrott's SuperSite for Windows'. Winsupersite.com. Archived from the original on 2013-10-04. Retrieved 2013-06-29.
- ^James Yu (July 24, 2006). 'A Look at Windows Vista Installed Games, Page 3'. GameSpot. CBS Interactive. Archived from the original on June 15, 2013. Retrieved 2013-06-30.
External links[edit]
Purble Place | |
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Basic Information | |
Video Game | |
Oberon Games | |
Microsoft Windows | |
Awards | Changelog | Cheats | Codes | Codex Compatibility | Covers | Credits | DLC | Help Localization | Manifest | Modding | Patches Ratings | Reviews | Screenshots | Soundtrack Videos | Walkthrough |
- 1Games
Games[edit | edit source]
The suite features three games: Comfy Cakes, Purble Shop and Purble Pairs, each set in the brightly colored world of 'Purbles' – squat humanoids with large heads and exaggerated features.
Purble Pairs[edit | edit source]
Purble Pairs is a solitaire Pelmanism-style game, represented by the schoolhouse at the left of Purble Place. The object is to clear the tableau in the fewest number of turns. A sneak peek bonus allows the player to expose all remaining cards for a couple of seconds, but every card exposed in this way is counted as a turn. As the skill level progresses, the game becomes timed, the grid size increases, and more similar pictures are used. The Beginner level has one 5x5 grid, Intermediate has two 6x6 grids, and Advanced has four 8x8 grids to solve per game. In addition to a joker that automatically finds another match of an exposed card, numerous special pairs are present in the higher levels: such as a card of the icing machine in Comfy Cakes that shuffles the board when paired, a clock that adds more time to the timer, and a Master Chef that automatically finds and matches pairs of cards containing cakes.
Comfy Cakes[edit | edit source]
Comfy Cakes exercises analysis, prediction and eye–hand coordination skills, using the model of a bakery (the middle building of Purble Place). The object of the game is to fill orders by manufacturing a layer cake that matches a specification, by controlling a conveyor belt that brings the cake to various stations. Elements of the cake include shape (square, circular or heart-shaped), flavor of batter (strawberry, chocolate or vanilla), filling (either pink, white, or brown), optional icing (flavors as used in the batter) and other decorations (e.g. sugar may be sprinkled on top of the cake, and in rarer cases, flames are applied to iced cakes to create a smooth glaze). After the cake is completed, the player moves the cake to the star section, sending the order off to be shipped. However, if the cake is not made as specified, the player is penalized. If the player sends three incorrect orders, the game is over. After a certain number of correct orders are shipped, the player wins the game, and the score is tabulated. The final score depends upon the number of cakes baked, the number of incorrect orders sent and the efficiency of the player in baking. At higher levels the specifications become more complex and multiple cakes must be manufactured in parallel on a single conveyor belt.
Purble Shop[edit | edit source]
File:Purble Shop character 72x72.pngPurble Shop is a code-breaker game similar to the colored peg game, Master Mind. In this game, the computer randomly decides the color of up to five features (hat, eyes, nose, mouth and clothes) that are concealed from the player. The player then attempts to guess or deduce the correct feature colors in a limited number of moves. After each move the computer reveals the accuracy of the guess, reporting how many picks are in the right color and the right position, and how many are in the right color but the wrong position. The Beginner level has 3 features in 3 colors (27 different patterns), Intermediate has 4 x 4 (256 patterns), and Advanced has 5 x 5 (3125 patterns). If the player guesses correctly he or she is given an honorary title depending on the number of guesses and the difficulty level.